09-04-2009, 04:36 PM
|
#1 |
|
Junior Member
Join Date: Jan 2009
Location: Pittsburgh
Posts: 27
|
Tag Hassid
I'm very new to modeling, and still very shy about it - but you gotta get it out there, right? Here's the WIP where he's holding
now: ![]() This is the original concept art he's based on: ![]() Comments and/or crits are more than welcome. Sruli Last edited by Sruli B; 09-04-2009 at 04:47 PM. Reason: Can't get my pictures in there |
|
|
09-04-2009, 05:20 PM
|
#2 |
|
Senior Member
Join Date: May 2009
Location: Italy
Posts: 230
|
very good start!
Cheers, Alessandro
__________________
MacBookPro Core2duo@2.4GHz 4Gb GeForce 9400M/9600GT osX 10.5.8 Silo pro - Cheetah3D - SketchUp - HighDesign pro - Rhinoceros - Carrara Express - Bryce |
|
|
09-04-2009, 05:32 PM
|
#3 |
|
Junior Member
Join Date: Jan 2009
Location: Pittsburgh
Posts: 27
|
Hey thanks, man. Any suggestions where to go from here?
|
|
|
09-04-2009, 07:02 PM
|
#4 |
|
Senior Member
Join Date: Sep 2008
Posts: 173
|
|
|
|
09-04-2009, 07:38 PM
|
#5 |
|
There is Hope
Join Date: Jun 2009
Location: Greenville, SC, USA
Posts: 233
|
Looking good and fun concept. However, showing a nice low res wireframe is where people can give you the best constructive feedback.
![]() |
|
|
09-04-2009, 08:46 PM
|
#6 |
|
Junior Member
Join Date: Jan 2009
Location: Pittsburgh
Posts: 27
|
Here's some wireframes:
![]() ![]() ![]() Last edited by Sruli B; 09-04-2009 at 09:10 PM. |
|
|
09-04-2009, 08:47 PM
|
#7 |
|
There is Hope
Join Date: Jun 2009
Location: Greenville, SC, USA
Posts: 233
|
Not seeing any. I think you forgot the link.
|
|
|
09-04-2009, 09:08 PM
|
#8 |
|
Junior Member
Join Date: Jan 2009
Location: Pittsburgh
Posts: 27
|
For whatever reason the screencast links didn't work. I had to use another image hosting site.
|
|
|
09-04-2009, 09:13 PM
|
#9 |
|
Senior Member
Join Date: Sep 2008
Posts: 173
|
looks pretty damn clean to me! keep going...
|
|
|
09-04-2009, 09:29 PM
|
#10 |
|
There is Hope
Join Date: Jun 2009
Location: Greenville, SC, USA
Posts: 233
|
Topology is fine. I think the only crit I would have for you is that the head/beard area is more tapered than in the concept. In the drawing, the beard comes along the face to the chin almost as a circle, then extrudes down into the hanging part of the beard. Also, the body in the drawing has more of a tapered body, really thin at the top to a wider bottom. The hands should be made a tad bigger as well. The fingers are too short compared to the drawing.
Great start and good job on the modeling. Nice work. |
|
|
09-05-2009, 02:48 PM
|
#11 |
|
3D-ish
Join Date: Jun 2006
Location: British Columbia
Posts: 1,416
|
Yeah! He is looking good. The difference I see between the concept and your fine model is that on the model his feet appear smaller. BUT that may make him easier to animate and they look well proportioned to the model. THis guy is looking good.
|
|
|
09-06-2009, 04:12 AM
|
#12 |
|
Junior Member
Join Date: Jan 2009
Location: Pittsburgh
Posts: 27
|
Yeah I'm gonna do another iteration of the beard and make the hands bigger. Originally I tried tapering the shoulders and had bigger shoes more like the drawing, but thought it looked too clownish. I'll try a different approach, maybe. Translating a stylized 2D drawing like that into 3D and keeping the same vibe is pretty challenging.
|
|
|
09-06-2009, 07:18 PM
|
#13 |
|
Junior Member
Join Date: Jan 2009
Location: Pittsburgh
Posts: 27
|
![]() I tried tapering the chest and shoulders, making the hands bigger, and making the beard more like the concept. Crits? |
|
|
09-08-2009, 11:58 AM
|
#14 |
|
Senior Member
Join Date: Feb 2006
Location: The Netherlands, Amsterdam
Posts: 243
|
Great work, the topo seems clean, don't really have any crits at this point, from a design perspective, those big shoes might be tricky to animate, otherwise it's looking close to the concept, keep going man
|
|
|
![]() |
| Tags |
| 3d character, stylized |
| Thread Tools | |
|
|