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Old 01-23-2009, 04:04 PM   #1
dione22
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spawn

hi all
Let me introduce my last model:spawn work

i love spawn

i used as reference the work spawn figure

final render -cinema4d(displacement,noraml)

All comments and crits welcome.




Last edited by dione22; 08-19-2009 at 07:26 AM.
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Old 01-23-2009, 04:14 PM   #2
ko'gen
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Very cool.

I like all those parts that are hanging from his body. Really cool. Would love to see his face.
I only think the foldings are a bit to "anxious". I mean, they make the cloth look really soft, though that cape seems to me as it was very stiff. I also think the small sharp foldings on the trousers and the hat are a bit too sharp. But in general I like this figure.

Cheers "ko'gen".
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Old 01-26-2009, 12:59 PM   #3
lordthaddius
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Hot dag! Nice work!

How much was done in Silo? I'd love to see the silo wire - very good job!
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Old 01-26-2009, 02:57 PM   #4
Teyon
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I like it alot. I'm really impressed by the texturing. I'm still muddling through texturing. Great work!
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Old 01-28-2009, 08:51 AM   #5
dione22
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thanks

thanks reply,
retopology and displacement map in silo
this link
http://kr.youtube.com/watch?v=-Np2XwMkZHg
and silo wire


Last edited by dione22; 02-01-2009 at 01:46 PM.
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Old 01-28-2009, 09:16 PM   #6
mwgrafx
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I saw this over @ gameartisans. Very nice.
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Old 01-30-2009, 09:02 AM   #7
Grapix
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nice work, i like way the used cavity map.
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Old 01-31-2009, 01:16 PM   #8
freakmean16
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Wow, Again!!

Hey dione, I've seen this dude in GA.org, and ot really is amazing, how much time you spent on it???, its just a piece of art man, keep up, and congarts for the GA top row man....

Just a quuestion: the part you are sculpting in silo its the lopoly right???, and youre matching the retopoed with the hipoly right????

Last edited by freakmean16; 01-31-2009 at 01:21 PM.
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Old 02-01-2009, 01:37 PM   #9
dione22
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hey freakmean

hey freakmean

It took 2 weeks to make this work.
i.m sorry..I do not know the contents of the question.

The object(high) I bring silos.
I use suface tool and made low object in silo
and the silo is used to extract an displacement.
The task was detail scrupting in zbrush.

Last edited by dione22; 02-01-2009 at 01:50 PM.
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Old 02-02-2009, 07:33 PM   #10
southern
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Speaking as a Spawn collector..awesome! great skills my friend.
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