01-23-2009, 04:04 PM
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#1 |
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happy
Join Date: Aug 2008
Location: seoul
Posts: 12
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spawn
hi all
Let me introduce my last model:spawn work i love spawn i used as reference the work spawn figure final render -cinema4d(displacement,noraml) All comments and crits welcome. ![]() ![]() ![]() Last edited by dione22; 08-19-2009 at 07:26 AM. |
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01-23-2009, 04:14 PM
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#2 |
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Mourning Silo
Join Date: Feb 2006
Location: Germany
Posts: 283
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Very cool.
I like all those parts that are hanging from his body. Really cool. Would love to see his face. I only think the foldings are a bit to "anxious". I mean, they make the cloth look really soft, though that cape seems to me as it was very stiff. I also think the small sharp foldings on the trousers and the hat are a bit too sharp. But in general I like this figure. Cheers "ko'gen".
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"Arrogance kills." |
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01-26-2009, 12:59 PM
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#3 |
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Inconsistant Persistance
Join Date: Aug 2007
Posts: 73
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Hot dag! Nice work!
How much was done in Silo? I'd love to see the silo wire - very good job!
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Tadd Mencer WinXP Pro Quad Q6600 CPU 4GB RAM GeForce 9600GT Wacom Graphire2 Pain killers Deadland Chronicles http://deadland.studio646.com |
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01-26-2009, 02:57 PM
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#4 |
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Senior Member
Join Date: Apr 2005
Location: New York, New York
Posts: 1,591
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I like it alot. I'm really impressed by the texturing. I'm still muddling through texturing. Great work!
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01-28-2009, 08:51 AM
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#5 |
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happy
Join Date: Aug 2008
Location: seoul
Posts: 12
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thanks
thanks reply,
retopology and displacement map in silo this link http://kr.youtube.com/watch?v=-Np2XwMkZHg and silo wire ![]() Last edited by dione22; 02-01-2009 at 01:46 PM. |
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01-28-2009, 09:16 PM
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#6 |
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Member
Join Date: May 2007
Posts: 59
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I saw this over @ gameartisans. Very nice.
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mwgrafx.com |
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01-30-2009, 09:02 AM
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#7 |
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Member
Join Date: Jan 2009
Posts: 62
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nice work, i like way the used cavity map.
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01-31-2009, 01:16 PM
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#8 |
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Pixel fragger..
Join Date: Aug 2007
Location: Quito, Ecuador
Posts: 103
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Wow, Again!!
Hey dione, I've seen this dude in GA.org, and ot really is amazing, how much time you spent on it???, its just a piece of art man, keep up, and congarts for the GA top row man....
![]() Just a quuestion: the part you are sculpting in silo its the lopoly right???, and youre matching the retopoed with the hipoly right???? Last edited by freakmean16; 01-31-2009 at 01:21 PM. |
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02-01-2009, 01:37 PM
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#9 |
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happy
Join Date: Aug 2008
Location: seoul
Posts: 12
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hey freakmean
hey freakmean
It took 2 weeks to make this work. i.m sorry..I do not know the contents of the question. The object(high) I bring silos. I use suface tool and made low object in silo and the silo is used to extract an displacement. The task was detail scrupting in zbrush. Last edited by dione22; 02-01-2009 at 01:50 PM. |
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02-02-2009, 07:33 PM
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#10 |
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Senior Member
Join Date: Feb 2004
Location: UK
Posts: 365
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Speaking as a Spawn collector..awesome! great skills my friend.
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________________________________ SouthernGFX Website http://www.southerngfx.co.uk Follow me on Twitter http://twitter.com/southerngfx SouthernGFX Blog http://southerngfxblog.blogspot.com |
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