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Old 08-28-2008, 12:32 PM   #161
machuca
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loved this last one! really nice teyon
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Old 08-28-2008, 12:35 PM   #162
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Thanks gang! Hellboy II: The Golden Army really changed the way I looked at classic themes, so I had to do a version of the tooth fairy from the film. If you haven't seen the movie it's really neat - a bit campy towards the end - but great for us artist types.
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Old 08-28-2008, 04:10 PM   #163
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Originally Posted by Teyon View Post
Thanks everyone for the kindness and sorry to be such a phantom but work's had me pretty busy.

Here's a speed sculpt I did (about an hour and a half) that I am now in the middle of texturing. Still need to clean up the textures but it's getting there (I hope).



Base Mesh in Silo, everything else done in ZBrush3.
Now i like this! Like the nose near the top of the head. that's unique. Hardly anyone has done that. The green skin and teeth remind me of those strange catipillars (what are they called?). They've got teeth like that.
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Old 08-29-2008, 07:54 AM   #164
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Hehe last guy really funny. Slick as always.
Nice to see this thread alive, it definitely doesn't lack any *character :/
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Old 08-29-2008, 10:47 AM   #165
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darn.. there's alot of cool stuff i haven't seen until now.
sweet work on the tooth fairy. can't wait to see the movie.

-r
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Old 11-12-2008, 02:07 AM   #166
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Something I did for work. It was fun. Modeled in Silo. Rigged and rendered in Poser.

Last edited by Teyon; 11-12-2008 at 02:09 AM.
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Old 11-12-2008, 07:20 AM   #167
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Quote:
Originally Posted by Teyon View Post
Thanks everyone for the kindness and sorry to be such a phantom but work's had me pretty busy.

Here's a speed sculpt I did (about an hour and a half) that I am now in the middle of texturing. Still need to clean up the textures but it's getting there (I hope).



Base Mesh in Silo, everything else done in ZBrush3.
all the stuff are really great but this really rockssssss
it remind me the little fairies in hellboy 2
dam I love it, I want one

nice job^^
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Old 11-12-2008, 08:02 AM   #168
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yeah that one kicks ass, reminds me to of the fairies in h2. great!
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Old 11-12-2008, 02:31 PM   #169
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Thanks! The reason that sculpt reminds you of Hellboy 2's Tooth Fairies is that it's based on the original design for them before they were changed to be...cuter.

This was started in Silo and taken to ZBrush for detailing.

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Old 11-12-2008, 04:39 PM   #170
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You have some great stuff here Teyon. Would you mind sharing a wire of Lightning Man. I am really interested in his face's mesh.

cheers,
Matthias
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Old 11-12-2008, 05:29 PM   #171
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Thanks.

I've attached a shot of the head with wires shown.
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Old 11-12-2008, 05:40 PM   #172
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Thanks Teyon, that's quite a dense mesh.

cheers,
Matthias
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Old 11-12-2008, 05:44 PM   #173
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good to have some new stuff from you man, lightning man and that creature head are looking cool. nothing to crit, good work.
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Old 11-12-2008, 05:51 PM   #174
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Thanks Teyon, that's quite a dense mesh.

cheers,
Matthias
Yeah, I normally make my meshes light but I let my co-workers talk me into making a denser mesh for the release so that folks could morph him into other stuff. The original Lightning Man model from 2006 was much lighter in the face but was lost to me in a HD crash. :/ Hopefully the density won't be a problem. The next model I'm working on for work is less dense than this toon character and I doubt I'll be bending to the whim of the staff on it.

thanks again, everyone for the kindness!
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Old 11-12-2008, 07:22 PM   #175
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Awesomeness. Perfectionism!
Count me in. I love this thread.

Loving Africa this side.
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Old 11-28-2008, 06:49 AM   #176
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Thanks!
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Old 11-28-2008, 07:18 AM   #177
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Yeah I'm a Teyon-thread-lover too. I really like the last sculpts. The grean guy is very cool, especially theese yellow teeth that come out. It's a lovely conrast.
For the last sculpt I would change the pointed teeth a bit... making them more asymmetrical and maybe pushing the tip of 'em more to the center of the head could help breaking the artificial look.

Regards

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Old 11-28-2008, 08:06 AM   #178
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Very inspiring stuff, Teyon!

Keep it up!
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Old 11-28-2008, 08:19 AM   #179
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Thanks gang. Yeah Ko'gen, excellent advice! Will do. I have to do two weeks worth of morphs in the next two days to fix a weld issue with a vertex, so the time I thought I'd spend working on the Chimera went up in smoke. However, I did spend about an hour or so in Silo Thanksgiving to do a Silo-only sculpt.

Hope you guys like it, I'm a bit out of practice with my Silo-centric sculpting.

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Old 11-29-2008, 01:54 AM   #180
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looks great Teyon! You've mastered the speed sculpt.
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