11-24-2008, 08:07 AM
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#1 |
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happy
Join Date: Aug 2008
Location: seoul
Posts: 12
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k1 fighter
hi all
let me introduce my last model: k1 fighter base mesh in xsi,silo ,Sculpt and Texturing(polypaint) in Zbrush. textures in bodypainter rendered in cinema4d ![]() Last edited by dione22; 08-23-2009 at 01:51 AM. |
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11-24-2008, 02:52 PM
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#2 |
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Senior Member
Join Date: Jun 2004
Location: Santiago, Chile
Posts: 107
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Nice model and texturing, Dione22. Why you did part of the modeling in ZB? i think SILO could handle it very well. just curiosity.
The hair was in C4D? FelixCat |
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11-24-2008, 04:40 PM
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#3 |
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happy
Join Date: Aug 2008
Location: seoul
Posts: 12
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bump
bump map and displacement map in zbrush
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11-26-2008, 06:58 AM
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#4 |
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Mourning Silo
Join Date: Feb 2006
Location: Germany
Posts: 283
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Hehey cool model and nice texture. The eyes look very glossy, that's great. I ask myself if you could tweak the facial expression a bit. Cause this lip position seems to be impossible for a human unless his lips are stitched together on one side.
Cheers "ko'gen".
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"Arrogance kills." |
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11-27-2008, 08:54 AM
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#5 |
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scallywag
Join Date: Oct 2005
Location: Cork, Ireland
Posts: 2,171
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looks great, i agree with kogen about the lips. they look a little off. also the skin tone is a little too yellow imho. I have to say the hair looks brilliant
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11-29-2008, 07:33 PM
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#6 |
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fishbelt
Join Date: May 2007
Location: La Porte Ind.
Posts: 41
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great job
Man this is good. I think the colors are just right. The skin and texture is great. Stub beard and all. A lot times the picture of the models is too perfect. But here you can tell the guys been around. I am impressed.
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