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Old 11-07-2008, 09:37 AM   #1
dione22
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mecanic work

hi
haven't textured in yet but the base red matcap
material seems appropriate for the design feedback welcome



dione223@gmail.com

Last edited by dione22; 08-23-2009 at 01:58 AM.
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Old 11-07-2008, 02:43 PM   #2
dasch
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I'm sure I saw some comments on this thread - but they've disappeared.
Well, they were all along the lines of "Brilliant", "Astounding" etc.
I agree. Very nice work.
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Old 11-07-2008, 02:50 PM   #3
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Where did my comment go?

Well this is how it read...

""
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Old 11-07-2008, 04:19 PM   #4
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Just wow
Absolutely stunning stuff.


Yeah - some mysterious things happend to the latest replies in this forum.


Cheers
P.
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Old 11-07-2008, 04:32 PM   #5
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Absolutely Wonderful.. Nicely Detailed and looks very solid. Great Job!

-Kevin
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Old 11-07-2008, 06:20 PM   #6
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Nice work! I really like how the armour is well articulated, nothing worse than a suit of armour that looks cool but cannot bend without breaking in on itself or ripping the wearers arms out of their sockets.
I also really like the surface detail on the "X" breastplate, looks futuristic but grounded in reality at the same time. I hope that you keep playing with different areas of the armour adding different surface details like you did in the chest to give him more variety.
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Old 11-07-2008, 08:19 PM   #7
3dEE
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it looks very good. looks like a person could really fit in the armour. nice modeling and the concept looks functional and clean.
although it looks too much like bulgarov's marine. other than that it looks really good
http://www.bulgarov.com/page_marine.html
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Old 11-07-2008, 09:46 PM   #8
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Quote:
Originally Posted by 3dEE View Post
it looks very good. looks like a person could really fit in the armour. nice modeling and the concept looks functional and clean.
although it looks too much like bulgarov's marine. other than that it looks really good
http://www.bulgarov.com/page_marine.html
Good finding
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Old 11-08-2008, 02:50 AM   #9
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Exclamation Wow!!!!!

Dude its an amazing model, really superb modeling skills, I wish I have'em!!! for mechanical im a noob.. Keep up!

Estebishcan..
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Old 11-08-2008, 05:31 AM   #10
dione22
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thanks

Thanks for the comments all.
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Old 11-08-2008, 04:41 PM   #11
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Holy smokes! This is brilliant work - very inspiring! I'm working on a series of soldiers for a project - and this just blows them away!

Is this all in Silo or is it off a base model?
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Old 11-08-2008, 06:26 PM   #12
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This is amazing! It's really a piece of art. I really would like to know what was your workflow. Did you do first male model and built from there or... This should go to front page
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Old 11-08-2008, 10:00 PM   #13
dione22
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my workflow

first base model-silo low polygon modeling
hard edge silo
modify zbrush and silo
final detail --zbrush
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Old 11-10-2008, 04:55 PM   #14
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I concur, nice work, especially like the boots, even though it does resemble the bulgarov marine, then again most of these designs looks like it was directly inspired by Starcraft, GOW2 (etc.) so whatever lol, sometime it's hard to design something truly original, most of the time it has all been done before, is that a little depth of field i'm seeing, the scorpion on the shoulder armour is pretty cool, overall great job man, keep it up

Last edited by _S9_; 11-10-2008 at 05:00 PM.
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Old 11-10-2008, 10:13 PM   #15
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whoah...this is friggin' awesome. Great silo to zbrush workflow; very efficient base mesh, and excellent final detailing. You're my hero!
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Old 11-12-2008, 01:22 PM   #16
kadu3d
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USE YOUR CREATIVITY!!!

Just an advice:

You used as reference the work of a famous modeler Vitaly Bulgarov , (not very good for a portfolio ) .
Thousands of CGSociety subscriber received an email with Vitaly's work!!!
http://www.bulgarov.com/page_marine.html

YOUR MODELING SKILL IS EXCELLENT --I think you could use your creativity and add a lot more value to your work. Specially because people will compare your work with Vitaly's "Marine"...
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Old 11-12-2008, 02:24 PM   #17
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Really inspiring and amazing work! Thanks for posting the wires!

Did you do any displacement painting in Silo or was it all in Zbrush?

Last edited by JeffrySG; 11-12-2008 at 02:34 PM.
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Old 11-12-2008, 07:48 PM   #18
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Dude! Awesome model...Warhammer 40K style.

Thought you said over in ZCentral that the base was in xsi...did I misunderstand?
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Old 11-13-2008, 07:55 AM   #19
dione22
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i loved silo

i loved silo and i love surface tool
work xsi,3dmax,maya,zbrush,silo,cinema4d
xsi,silo-modeling
maya,cinema4d-coloring
output -3dmax
scrupting-zbrush
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