Flatten
Modify > Flatten
 

Description:
   
    The Flatten command (Modify > Flatten) will take whatever your selection is and scale it by a factor of zero in the direction specified in the flatten options dialog (Modify > Flatten > ...).  In this dialog you can choose the local (manipulator) x, y, or z axis, the world-coordinate x, y, or z axis, or the selection's normal vector.  For example, if you have a face that is non-planar and you want to make it planar, you can select it with the the manipulator set to orient itself to the face normal (Selection > Auto Orient Manipulator > To Normal), and then call Flatten with the options set to flatten along the local y axis. 


Notes:

- Flatten will work on instances.