Auto Orient Manipulator
Selection > Auto
Orient Manipulator
Description:
The Auto Orient Manipulator (Selection > Auto Orient Manipulator)
submenu allows you set how Silo will orient the manipulator on each new
selection.
> Standard
When checked, this option orients the
manipulator differnetly depending on the selection and the manipulator
in use. In object selection mode, it will orient the manipulator
to the selected shape's axis. If the universal manipulator is in
use, it will orient the manipulator to the best normal vector of the
selection. Otherwise the manipulator will be oriented according to
world x, y, and z axes.
> To Normal
When checked, this
option will cause the manipulator to be aligned with the normal vector
of the selection. In face mode, the
normal vector will be the average normal of the faces. In vertex
and edge selection mode, Silo will attempt to deduce the best normal
vector. In object selection mode, this command will orient the
manipulator to the work grid (world coordinates).
> To Object Axis
When checked, the
manipulator will orient itself to the local axis of the selected shape
or the shape whose components are selected. If components from
multiple shapes are selected, the axis of the first shape selected will
be used.
> To World
When checked, the
manipulator will orient itself to the world x, y, and z vectors.
> Off
When this option is
checked, the manipulator will not reorient itself on each new selection,
but will remain as previously oriented.
> Enable Repositioning
When this option is
checked, the manipulator will reposition itself to the center of the
current selection. Otherwise it will remain fixed. This
option can be very helpful for rotating selections around specific axes
or points.
Notes:
-Silo will do its best to determine where the selection's normal ought
to be, but in some cases, such as with a random non-planar collection of
vertices, there is no clear choice.