Reverse Normals
Modify > Reverse
Normals
Description:
The Reverse Normals (Modify > Reverse Normals)
command will reverse the direction of each selected face's normal
vector. If you are in object selection mode, all the normal
vectors on the selected objects will be reversed. Normal vectors determine
which direction a face considers to be pointing "out".
Notes:
-Reverse Normals can
be performed on the selected faces of multiple objects simultaneously.
-You can set an
object to display its normals by choosing Display > Object Display Mode > Show
Normals.
- Several operations, including Shell, Booleans, and Extrude Along Normals require
that an object's normals be aligned in a certain way (usually all
pointing out).