Mirror
Modify > Mirror
Description:
The Mirror (Modify
> Mirror) command will mirror an object over a world-coordinates
axis. If the object overlaps the axis, the overlapping portion will be
deleted and replaced by the mirror. All vertices within the merge
tolerance will be merged. The axis and merge tolerance can be set in the
Mirror options (Modify > Mirror
> ...). If the +X axis is selected, for example, all of the
object's geometry on the positive side of the X axis will be kept, and
all of the object's geometry on the negative side of the X axis will be
replaced by the mirror. The object will be divided by the Y-Z plane.
The merge tolerance allows for the object to be reconnected if there
are vertices close to the dividing plane. If a vertex's mirrored
counterpart is within the merge tolerance from the original vertex, it
will be merged with the original vertex.
Notes:
-The mirror operation
requires that only one object be selected.