General Options
Options > General
Options...
Description:
The General Options (Options > General Options...)
dialog allows you to change options which affect the operation of the
program in general.
Units:
Silo can operate in either the English (feet and
inches) or Metric systems. This will update all unit-related fields in
all dialogues, as well as the scene's representation.
Unit Factor:
This value adjusts the relative size of the units without changing the
scene geometry. If, for example, you wanted a box that was 1m
square to represent a box that was 2m square, you would change this
value from 1 to .5, and then all fields would show that the box was now
2m square.
View
Rotation Center:
This allows you to choose which point the camera
will rotate around when you rotate the view. If Manipulator is
chosen, the camera will always rotate around the manipulator or the
place where the manipulator last was. If Framed Selection is
chosen, the camera will rotate around the center of the grid until a
call to Frame Selection is made, at
which point it will begin to rotate around the place where the
manipulator was when this call was made. Rotation will continue to
be around this point until the next call to Frame Selection is made.
Persistent Selection:
This setting, when checked, makes it so that Silo
will not deselect your current selection unless you explicitly perform
the deselection using the Deselect command
or Ctrl+Shift or Alt+Shift dragging with the mouse.
Tesselate Quads
(slower):
This is an option relating to the way Silo displays
geometry. When this option is deselected, a quad (4-sided polygon) which
is concave may not be displayed correctly. When the option is checked,
the program performs extra calculations to better display such polygons.
Note that this does not affect the actual geometry of scene objects or
the way they are edited, it merely affects the way geometry is
displayed.
Texture Size:
This field allows you to change the resolution at
which Silo displays texture images while you're working. Higher
resolutions will look closer to the original image, but also consume
more memory and may cause the program to run slower.
Mouse Pick Area:
This setting adjusts the sensitivity of the mouse in
selecting the manipulator and geometry on screen. The number
represents the size in pixels of a box centered around the mouse which
will act as the picking area. Thus, larger numbers mean the mouse
is less sensitive and will have a larger hit area.
Undo Level:
This field allows you to set how many operations Silo
will keep in memory in order to undo. A larger number of undos will
allow you to undo more operations in a row, but will also take up more
memory.
Max SubD Level:
This field allows you to set the maximum number of
levels which you can subdivide an object. Each subdivision level becomes
increasingly more memory-dependent, so an upper limit is advisable. This
limit represents the maximum difference between a control mesh and its
underlying refined mesh. If a control mesh is refined using the Refine Control Mesh
(Subdivision > Refine Control Mesh) command, its number of available
subdivisions is reset to this number.
Notes:
- Many of the
options offered in the General Options dialogue relate to system
performance. Experimentation may be the best way of determining how to
get the most out of your particular setup.